finding the way

Sunday, September 10, 2006

First week

This week I presented my almost-never-ending how/why chart with my vague and huge ideas to the class. It seems that I did a lot of thinking but I have to ground mi ideas a lot. Adam suggested me to address questions like “what kind of experiences do I want people to have” and what is the real why for my interest in reveal hidden information about places and make people experience public places in alternative ways.

I have several ideas to work on:
1. The idea of “guiding” people in the city without give them instructions.
How can I guide some one without guide it him ?
The idea of make them trust in randomness to find more interesting things that when following a tourist guide. It could be done in a Museum, a neighborhood or any public space.
The idea of let people to choose what is interesting for them by following his own experiences and finding their own discoveries while doing “something” “somewhere” in the city. Like kind of “create your own adventure” or a scavenger hunt.
Things to look at regarding “alternative city tours”:
- GLOWLAB
- CONFLUX
- BLASTTHEORY
Blast Theory is renowned internationally artists' who explores interactivity and the relationship between real and virtual space with a particular focus on the social and political aspects of technology.
I find specially interesting the projet "Can You See Me Now?" a game that happens simultaneously online and on the streets. Players from anywhere in the world can play online in a virtual city against members of Blast Theory. With up to 20 people playing online at a time, players can exchange tactics and send messages to Blast Theory. An audio stream from Blast Theory's walkie talkies allowed you to eavesdrop on your pursuers: getting lost, cold and out of breath on the streets of the city.
And also liked "Kidnap" in which the winners had the chance to be kidnapped. The whole process was broadcast live onto the internet. Online visitors were able to control the video camera inside the safehouse and communicate live with the kidnappers.
- JANET CARDIFF'S
Cardiff has gained international recognition for her audio and video "Walks" in which visitors, while listening to a CD walkman or watching the screen of a camcorder, follow the artist’s directions through a site, and become involved in the stories embedded in Cardiff’s recorded instructions and suggestions. Voices, footsteps, music, sounds of cars and gunshots make up a fictional soundtrack to an actual walk through real indoor and outdoor spaces. "...The development of the audio walks came about through a totally serendipitous experience. I happened to press rewind while walking and taping in the field, and when I replayed it, listening with my headphones, I was fascinated by the layering of the past onto the present. It had a strange quality of creating a new world, blending together the physical and the virtual. I was also very excited by how my recorded body walking and talking created such an intense physical presence for me, as if there were another woman that was part of me but separate..."
- GEOCATCHING
- COME OUT AND PLAY
- PDPAL
- Podcast with testimonies about People visiting Museums in NY.

2. The idea of why using architecture and the public space it self, (not cell phones or any portable devices) as a platform for “reveals the hidden information”).
Things to look at regarding “interventions in architecture”
SHIMON ATTIE
By projecting historical photographs onto ruins and also including in his frame elements of contemporary Rome, Attie creates an environment in which time becomes visible and compressed rather than invisible and expanding, like our normal perception of time.
DAVID ROKEBY
Amazing work! I really liked "watch" and even more "seen". It is an installation, which captures the Piazza San Marco in Venice. Recording 30 minutes of video, it is manipulated resulting in different video projection. 1) What is moving is separated from that which is still. 2) It takes the first image (motion) as a source and feeds it back on itself at a delay of 1/2 a second. 3) The third projection traces the recent trajectory of each moving thing in the Piazza in a colour gradient establishing the direction of movement of each thing. R okbeyplays with the idea of perception in a very interesting way “.What is most interesting to me about this transformation of looking is that it invariably also involves a transformation of the apparent "meaning" of what is being watched.”
EVAN ROTH

3. What is that I want to create: a tool or a tour? Do I want it to be temporary (an event) or permanent ?

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